Gamification Club at Bahçeşehir University!

Yusuf Bayram
Nov 2, 2020

The Ministry of Education, Bahçeşehir University and Gamfed Turkey supports Turkey’s first Gamification Club established at Bahçeşehir University. We look forward to being the first members of this adventure.

What is Gamification?

Gamification is adding game mechanics into nongame environments, like a website, online community, learning management system or business’ intranet to increase participation. The goal of gamification is to engage with consumers, employees and partners to inspire collaborate, share and interact.

Gamification Examples

Akbank Akademi: Oyunlaştırılmış Eğitim Sistemi
Mcdonalds Monopoly
Hamburg 2024: 2024 Olimpiyatları için hazırlanan metro istasyonu
IKEA Richmond Oyunlaştırması
Mercedes-Benz Tenis Oyunlaştırması
Nike Ayakkabı Deneyim Oyunlaştırması

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